Posted by: Carolyn Stewart | March 3, 2009

NZ studio!!


finally got to our first class of design in a foreign land. turns out i guess the world is fairly connected when it wants to be, because many similar principles showed up; this confirms what i’ve been taught ūüôā

couple highlights:

thinking 4D instead of 3D. kinda like what we were taught about sustainability and not designing landfills or manufacturing needs. our materials guy was the first and probably last academic to present/critique apple products. he showed some explorations he had done with different materials like copper with a layer applied to it or other metals where OVER TIME they actually got better and all slightly different. mass-customization. also he had ideas with imprinting/stamping information into the ipod with warranty and other coupon info so it encouraged the buyer to come back to store and builds relationship. otherwise, if another technology is close or better than apple, they would still have the personal experience that might sway ppl to stay with them.  really cool to think about things GETTING BETTER or at least different but good OVER TIME.

a lot with interaction design in¬† cool ways–students past work has included little mechanical things inside 3D prints that dance or vibrate in response to things, and can change based on volume of voice or how you twist/pull the object, etc. very simple but neat.

talked about claytronics where there’s work being dont to manipulate obejcts on a molecular level–re-arrange them. the example they’ve done is start with a blob or brick of something and it turns into a trumpet.

progression of production: one person whittling something for his own use —> one person being more skilled in the town —> specialists and skilled craftsman —> one country possibly [china] that’s really good at making something¬† || future might be going to chemists and them doing 3D prints for people and even later possibly having at home 3d printers where you can gesturally design or download files to 3D print for yourself. crazy. what does that mean for industrial designers…if they’re no longer needed in this way? if everyone can be one?///

Ponoko is a company example of this [our teacher actually helped found it]. crazy stuff.

our materials project is to turn a song that has some sort of emotional resonance with us and reinstate into an interactive 3d-printed [of course–these people are obsessed :)] object. should be poetic, 4D,¬† and shows that it’ could only be made with 3d printer.

“not made by hand, not made in china”

that’s a huge discussion on possibilites and consequences all in itself. but anwyay, the printer also has rubber and some colors availible to it.

my songs i’m lookin into:

300 soundtrack¬†¬†¬†¬† country ūüôā for the lyrics¬†¬†¬†¬†¬† dispatch for the jams¬†¬†¬†¬†¬† david gray but i don’t really wanna go chill / relax¬†¬†¬†¬†¬† vertical horizon¬†¬†¬†¬†¬† coldplay¬†¬†¬†¬†¬† 5 for fighting¬†¬†¬†¬†¬†¬†¬†¬†¬†¬† feist¬†¬†¬†¬†¬†¬†¬†¬† james morrison

we’ll see. oh we’re also using solidworks in studio to make crazy forms in computer, manipulate based on controlled and isolated factors, and then printing a logical and defendable result.

i think we’re gonna learn a lot!¬†¬†¬† although this is more conceptual—wish i could hack out a lamp or something. but maybe i need to get back to the basics, back to the heart.


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